In theaters now…
Directed by Paul W.S. Anderson
Rating 2.7 out of 5
The first thing that jumps out when watching the movie is the Jekyll & Hyde use of 3D. The 3D in Afterlife suffers at times from what has been typical gratuitous use when trying to poke the viewer with various weapons and blood and machinery. However, there are moments in Paul W.S. Anderson’s film where 3D is used with great subtlety to create depth in the presentation. It’s frustrating to observe the 3D as the movie moves from hackneyed 3D staples to what amounts to extremely worthwhile moments showing layers in great detail. Little things like flecks of debris or water droplets obscuring the view are welcome and increases the immersion experience.
RE:Afterlife nukes the ending of the pervious film within the opening moments and resets itself by pulling attention away from the zombie threat and focusing more on the Umbrella Corporation. There is nothing fresh from a zombie movie or action movie in RE:A, but instead it manages to hit all of the genre traditions well enough to be considered a serviceable action or zombie flick. Some of the action sequences are good and the mythology is fortified with a few new franchise characters as well as a reintroduction of some of the characters from the previous entries. Alice undergoes a startling transformation as well which changes the dynamics of the film for the better with a small shot of “re-do.”
My only complaint is the final boss fight which lifted effects and style directly from the Matrix franchise.
Resident Evil: Afterlife is a matinee show at best, but one that won’t make you begrudge the money you spent on the ticket.
Coop says 2.7/5